State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 io Games on Android in Venezuela Q4 2021

An analysis of the performance of the top 5 io games on the Android platform in Venezuela during the fourth quarter of 2021, based on data from Sensor Tower.

Top 5 io Games on Android in Venezuela Q4 2021

During the fourth quarter of 2021, the performance of the top 5 io games on the Android platform in Venezuela showcased interesting trends. Here's a detailed look at the weekly downloads, revenue, and active user metrics for these popular games, according to Sensor Tower.

slither.io from Lowtech Studios saw a significant increase in weekly downloads as the quarter progressed. Starting at approximately 4.4K downloads in late September, the game peaked at around 6.3K downloads in the last week of December. Weekly active users also followed an upward trend, growing from 38.4K at the start of the quarter to about 46.3K by the end of December.

Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES experienced fluctuations in weekly downloads throughout the quarter. Downloads ranged from a low of about 990 in late October to a high of approximately 2.8K in mid-October. However, the game maintained a relatively stable number of weekly active users, starting at 21.7K and reaching 23.1K by the end of December.

Snake.io - Fun Snake .io Games by Kooapps Games showed a steady rise in weekly downloads, particularly in December, with downloads jumping from around 2.1K in early December to over 4K by the end of the month. Weekly active users for this game also saw an increase, growing from around 11.2K at the beginning of the quarter to 14.5K by the end of December.

State.io — Conquer the World, another title from CASUAL AZUR GAMES, had more variable weekly downloads. The game started with about 1.9K downloads in late September, dipped to a low of 752 in early November, and then rose again to approximately 1.6K by the end of December. The number of weekly active users followed a similar pattern, starting at 5.6K and ending at 5.4K by the end of the quarter.

War of Rafts: Crazy Sea Battle, also from CASUAL AZUR GAMES, showed a steady performance in weekly downloads, maintaining numbers between 960 and 1.5K throughout the quarter. The game experienced a noticeable increase in weekly active users towards the end of December, growing from about 3.1K in mid-October to 4.7K by the end of the year.

For more detailed insights and data on app performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022